20 #include "../util/threading.h"
21 #include "../util/darray.h"
27 const char *(*device_get_name)(void);
32 const char *(*device_preprocessor_name)(void);
64 const char *shader,
const char *file,
67 const char *shader,
const char *file,
113 const struct vec4 *color,
float depth,
uint8_t stencil);
124 bool blue,
bool alpha);
140 int width,
int height);
146 float top,
float bottom,
float znear,
float zfar);
148 float top,
float bottom,
float znear,
float zfar);
243 bool (*device_gdi_texture_available)(void);
244 bool (*device_shared_texture_available)(void);
249 gs_duplicator_t *(*device_duplicator_create)(
gs_device_t *device,
251 void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
253 bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
254 gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
gs_vertbuffer_t * immediate_vertbuffer
Definition: graphics-internal.h:292
bool(* gs_texture_map)(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
Definition: graphics-internal.h:159
enum gs_index_type(* gs_indexbuffer_get_type)(const gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:204
uint32_t(* gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:178
void(* gs_shader_destroy)(gs_shader_t *shader)
Definition: graphics-internal.h:207
gs_texture_type
Definition: graphics.h:165
void(* device_copy_texture_region)(gs_device_t *device, gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y, gs_texture_t *src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h)
Definition: graphics-internal.h:100
void(* gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:197
void(* device_set_cull_mode)(gs_device_t *device, enum gs_cull_mode mode)
Definition: graphics-internal.h:116
void(* gs_cubetexture_destroy)(gs_texture_t *cubetex)
Definition: graphics-internal.h:165
size_t cur_matrix
Definition: graphics-internal.h:283
void(* device_clear)(gs_device_t *device, uint32_t clear_flags, const struct vec4 *color, float depth, uint8_t stencil)
Definition: graphics-internal.h:112
void(* device_enable_blending)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:119
void(* device_enable_depth_test)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:120
volatile long ref
Definition: graphics-internal.h:302
Definition: graphics.h:216
void(* device_enter_context)(gs_device_t *device)
Definition: graphics-internal.h:35
void(* device_stencil_op)(gs_device_t *device, enum gs_stencil_side side, enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass)
Definition: graphics-internal.h:134
void(* device_destroy)(gs_device_t *device)
Definition: graphics-internal.h:34
bool(* gs_texture_is_rect)(const gs_texture_t *tex)
Definition: graphics-internal.h:162
void(* gs_shader_set_next_sampler)(gs_sparam_t *param, gs_samplerstate_t *sampler)
Definition: graphics-internal.h:232
void(* gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val)
Definition: graphics-internal.h:225
void(* gs_voltexture_destroy)(gs_texture_t *voltex)
Definition: graphics-internal.h:170
void(* device_set_viewport)(gs_device_t *device, int x, int y, int width, int height)
Definition: graphics-internal.h:139
uint32_t(* gs_texture_get_width)(const gs_texture_t *tex)
Definition: graphics-internal.h:155
uint32_t(* device_get_width)(const gs_device_t *device)
Definition: graphics-internal.h:42
struct gs_shader gs_shader_t
Definition: graphics.h:266
unsigned uint32_t
Definition: vc_stdint.h:31
enum gs_color_format format
Definition: graphics.h:459
struct gs_vertex_buffer gs_vertbuffer_t
Definition: graphics.h:261
void(* device_set_render_target)(gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil)
Definition: graphics-internal.h:94
struct gs_exports exports
Definition: graphics-internal.h:278
void(* device_copy_texture)(gs_device_t *device, gs_texture_t *dst, gs_texture_t *src)
Definition: graphics-internal.h:98
void(* device_load_vertexbuffer)(gs_device_t *device, gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:76
void(* device_frustum)(gs_device_t *device, float left, float right, float top, float bottom, float znear, float zfar)
Definition: graphics-internal.h:147
struct gs_stage_surface gs_stagesurf_t
Definition: graphics.h:259
struct gs_device gs_device_t
Definition: graphics.h:271
void(* gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer, const void *data)
Definition: graphics-internal.h:199
struct gs_vb_data * vbd
Definition: graphics-internal.h:291
Definition: graphics.h:455
gs_stencil_side
Definition: graphics.h:121
void(* device_resize)(gs_device_t *device, uint32_t x, uint32_t y)
Definition: graphics-internal.h:39
void(* device_projection_pop)(gs_device_t *device)
Definition: graphics-internal.h:150
enum gs_color_format(* gs_stagesurface_get_color_format)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:180
DARRAY(struct gs_rect) viewport_stack
struct gs_shader_param gs_sparam_t
Definition: graphics.h:267
gs_color_format
Definition: graphics.h:56
unsigned char uint8_t
Definition: vc_stdint.h:27
enum gs_texture_type(* device_get_texture_type)(const gs_texture_t *texture)
Definition: graphics-internal.h:74
uint32_t(* gs_voltexture_get_depth)(const gs_texture_t *voltex)
Definition: graphics-internal.h:173
void(* device_end_scene)(gs_device_t *device)
Definition: graphics-internal.h:109
void(* gs_swapchain_destroy)(gs_swapchain_t *swapchain)
Definition: graphics-internal.h:152
void * module
Definition: graphics-internal.h:276
void(* gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate)
Definition: graphics-internal.h:188
bool using_immediate
Definition: graphics-internal.h:290
void(* device_ortho)(gs_device_t *device, float left, float right, float top, float bottom, float znear, float zfar)
Definition: graphics-internal.h:145
void(* device_enable_stencil_test)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:121
void(* gs_shader_set_matrix4)(gs_sparam_t *param, const struct matrix4 *val)
Definition: graphics-internal.h:223
void(* gs_shader_set_float)(gs_sparam_t *param, float val)
Definition: graphics-internal.h:219
void(* device_flush)(gs_device_t *device)
Definition: graphics-internal.h:115
gs_stencil_op_type
Definition: graphics.h:127
enum gs_cull_mode(* device_get_cull_mode)(const gs_device_t *device)
Definition: graphics-internal.h:118
gs_index_type
Definition: graphics.h:85
void(* device_blend_function)(gs_device_t *device, enum gs_blend_type src, enum gs_blend_type dest)
Definition: graphics-internal.h:125
void(* gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:191
void(* device_leave_context)(gs_device_t *device)
Definition: graphics-internal.h:36
Definition: graphics-internal.h:275
gs_cull_mode
Definition: graphics.h:90
Definition: graphics-internal.h:267
void(* gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val)
Definition: graphics-internal.h:228
Definition: graphics-internal.h:26
void(* device_set_scissor_rect)(gs_device_t *device, const struct gs_rect *rect)
Definition: graphics-internal.h:143
uint32_t(* gs_cubetexture_get_size)(const gs_texture_t *cubetex)
Definition: graphics-internal.h:166
void(* device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src)
Definition: graphics-internal.h:104
void(* device_depth_function)(gs_device_t *device, enum gs_depth_test test)
Definition: graphics-internal.h:130
uint32_t(* gs_voltexture_get_height)(const gs_texture_t *voltex)
Definition: graphics-internal.h:172
void(* gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:190
void(* device_load_default_samplerstate)(gs_device_t *device, bool b_3d, int unit)
Definition: graphics-internal.h:88
bool enabled
Definition: graphics-internal.h:268
struct gs_effect * first_effect
Definition: graphics-internal.h:299
struct gs_index_buffer gs_indexbuffer_t
Definition: graphics.h:262
gs_device_t * device
Definition: graphics-internal.h:277
int(* device_create)(gs_device_t **device, uint32_t adapter)
Definition: graphics-internal.h:33
enum gs_blend_type dest_c
Definition: graphics-internal.h:270
struct gs_texture gs_texture_t
Definition: graphics.h:258
void(* gs_shader_set_matrix3)(gs_sparam_t *param, const struct matrix3 *val)
Definition: graphics-internal.h:221
void(* device_enable_stencil_write)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:122
void(* gs_texture_destroy)(gs_texture_t *tex)
Definition: graphics-internal.h:154
struct gs_zstencil_buffer gs_zstencil_t
Definition: graphics.h:260
void(* device_load_swapchain)(gs_device_t *device, gs_swapchain_t *swaphchain)
Definition: graphics-internal.h:110
void(* device_get_size)(const gs_device_t *device, uint32_t *x, uint32_t *y)
Definition: graphics-internal.h:40
void(* device_load_pixelshader)(gs_device_t *device, gs_shader_t *pixelshader)
Definition: graphics-internal.h:86
void(* device_load_texture)(gs_device_t *device, gs_texture_t *tex, int unit)
Definition: graphics-internal.h:80
bool(* device_enum_adapters)(bool(*callback)(void *, const char *, uint32_t), void *)
Definition: graphics-internal.h:29
Definition: graphics.h:171
void(* device_load_vertexshader)(gs_device_t *device, gs_shader_t *vertshader)
Definition: graphics-internal.h:84
void(* gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:184
void(* gs_texture_unmap)(gs_texture_t *tex)
Definition: graphics-internal.h:161
uint32_t(* gs_voltexture_get_width)(const gs_texture_t *voltex)
Definition: graphics-internal.h:171
enum gs_color_format(* gs_texture_get_color_format)(const gs_texture_t *tex)
Definition: graphics-internal.h:157
struct gs_sampler_state gs_samplerstate_t
Definition: graphics.h:263
gs_draw_mode
Definition: graphics.h:48
Definition: graphics.h:295
void(* gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:198
void(* gs_shader_set_val)(gs_sparam_t *param, const void *val, size_t size)
Definition: graphics-internal.h:229
enum gs_blend_type dest_a
Definition: graphics-internal.h:272
void(* gs_shader_set_bool)(gs_sparam_t *param, bool val)
Definition: graphics-internal.h:218
struct gs_effect * cur_effect
Definition: graphics-internal.h:286
Definition: graphics.h:232
struct matrix4 projection
Definition: graphics-internal.h:285
enum gs_color_format(* gs_voltexture_get_color_format)(const gs_texture_t *voltex)
Definition: graphics-internal.h:174
void(* gs_shader_get_param_info)(const gs_sparam_t *param, struct gs_shader_param_info *info)
Definition: graphics-internal.h:216
void(* gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val)
Definition: graphics-internal.h:226
uint32_t(* gs_texture_get_height)(const gs_texture_t *tex)
Definition: graphics-internal.h:156
uint32_t(* device_get_height)(const gs_device_t *device)
Definition: graphics-internal.h:43
pthread_mutex_t effect_mutex
Definition: graphics-internal.h:298
void(* device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts)
Definition: graphics-internal.h:107
void(* gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val)
Definition: graphics-internal.h:227
void(* gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer, const struct gs_vb_data *data)
Definition: graphics-internal.h:192
void(* device_load_indexbuffer)(gs_device_t *device, gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:78
int(* device_get_type)(void)
Definition: graphics-internal.h:28
size_t(* gs_indexbuffer_get_num_indices)(const gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:202
enum gs_blend_type src_a
Definition: graphics-internal.h:271
gs_zstencil_format
Definition: graphics.h:77
pthread_mutex_t mutex
Definition: graphics-internal.h:301
void(* device_stencil_function)(gs_device_t *device, enum gs_stencil_side side, enum gs_depth_test test)
Definition: graphics-internal.h:132
gs_blend_type
Definition: graphics.h:96
bool(* gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize)
Definition: graphics-internal.h:182
void(* device_get_viewport)(const gs_device_t *device, struct gs_rect *rect)
Definition: graphics-internal.h:141
void(* device_load_samplerstate)(gs_device_t *device, gs_samplerstate_t *samplerstate, int unit)
Definition: graphics-internal.h:82
Definition: graphics.h:184
void(* device_set_cube_render_target)(gs_device_t *device, gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
Definition: graphics-internal.h:96
uint32_t(* gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:179
float x
Definition: vec4.h:33
void(* gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:177
int(* gs_shader_get_num_params)(const gs_shader_t *shader)
Definition: graphics-internal.h:208
size_t num
Definition: graphics.h:185
void(* gs_shader_set_int)(gs_sparam_t *param, int val)
Definition: graphics-internal.h:220
void(* gs_zstencil_destroy)(gs_zstencil_t *zstencil)
Definition: graphics-internal.h:186
float y
Definition: vec4.h:33
#define bool
Definition: vc_stdbool.h:5
void(* device_projection_push)(gs_device_t *device)
Definition: graphics-internal.h:149
void(* device_enable_color)(gs_device_t *device, bool red, bool green, bool blue, bool alpha)
Definition: graphics-internal.h:123
gs_depth_test
Definition: graphics.h:110
enum gs_color_format(* gs_cubetexture_get_color_format)(const gs_texture_t *cubetex)
Definition: graphics-internal.h:167
gs_vertbuffer_t * sprite_buffer
Definition: graphics-internal.h:288
void(* device_begin_scene)(gs_device_t *device)
Definition: graphics-internal.h:106
struct blend_state cur_blend_state
Definition: graphics-internal.h:304
void(* device_present)(gs_device_t *device)
Definition: graphics-internal.h:114
void(* device_blend_function_separate)(gs_device_t *device, enum gs_blend_type src_c, enum gs_blend_type dest_c, enum gs_blend_type src_a, enum gs_blend_type dest_a)
Definition: graphics-internal.h:127
void(* gs_shader_set_default)(gs_sparam_t *param)
Definition: graphics-internal.h:231
struct gs_swap_chain gs_swapchain_t
Definition: graphics.h:264
enum gs_blend_type src_c
Definition: graphics-internal.h:269